Lompat ke isi

Daftar Kosakata Komputer (Inggris - Indonesia)

Dari Wiki Berbudi

Perangkat Keras

  1. Processor = /ˈprəʊsesər/ = Prosesor
  2. Motherboard = /ˈmʌðərˌbɔːrd/ = Papan induk
  3. RAM = /ræm/ = Memori akses acak
  4. Hard disk = /hɑːrd dɪsk/ = Disk keras
  5. Graphics card = /ˈɡræfɪks kɑːrd/ = Kartu grafis
  6. Power supply = /ˈpaʊər səˌplaɪ/ = Catu daya
  7. Cooling fan = /ˈkuːlɪŋ fæn/ = Kipas pendingin
  8. Case = /keɪs/ = Casing komputer
  9. Monitor = /ˈmɒnɪtər/ = Monitor
  10. Keyboard = /ˈkiːbɔːrd/ = Papan ketik

Perangkat Lunak

  1. Operating system = /ˈɒpəreɪtɪŋ ˌsɪstəm/ = Sistem operasi
  2. Application = /ˌæplɪˈkeɪʃən/ = Aplikasi
  3. Driver = /ˈdraɪvər/ = Penggerak perangkat
  4. Firmware = /ˈfɜːrmˌwɛər/ = Perangkat tegar
  5. Utility = /juːˈtɪlɪti/ = Utilitas
  6. Database = /ˈdeɪtəˌbeɪs/ = Basis data
  7. Compiler = /kəmˈpaɪlər/ = Pengompilasi
  8. Debugger = /diːˈbʌɡər/ = Pendeteksi kesalahan
  9. Patch = /pætʃ/ = Tambalan perangkat lunak
  10. Script = /skrɪpt/ = Skrip

Jaringan Komputer

  1. Router = /ˈruːtər/ = Penghala
  2. Switch = /swɪtʃ/ = Saklar jaringan
  3. Firewall = /ˈfaɪərˌwɔːl/ = Dinding api
  4. Bandwidth = /ˈbændˌwɪdθ/ = Lebar pita
  5. IP address = /ˌaɪ ˈpiː əˌdrɛs/ = Alamat IP
  6. Subnet = /ˈsʌbˌnɛt/ = Subjaringan
  7. Gateway = /ˈɡeɪtˌweɪ/ = Gerbang jaringan
  8. Protocol = /ˈproʊtəˌkɒl/ = Protokol
  9. DNS = /ˌdiː ɛn ˈɛs/ = Domain Name System
  10. MAC address = /ˌmæk əˈdrɛs/ = Alamat MAC

Pemrograman

  1. Algorithm = /ˈælɡərɪðəm/ = Algoritme
  2. Function = /ˈfʌŋkʃən/ = Fungsi
  3. Variable = /ˈvɛəriəbl/ = Variabel
  4. Array = /əˈreɪ/ = Larikan
  5. Loop = /luːp/ = Perulangan
  6. Condition = /kənˈdɪʃən/ = Kondisi
  7. Class = /klæs/ = Kelas (pemrograman)
  8. Object = /ˈɒbdʒɪkt/ = Objek (pemrograman)
  9. Exception = /ɪkˈsɛpʃən/ = Pengecualian
  10. Library = /ˈlaɪbrəri/ = Pustaka (pemrograman)

Keamanan Komputer

  1. Encryption = /ɪnˈkrɪpʃən/ = Enkripsi
  2. Decryption = /diːˈkrɪpʃən/ = Dekripsi
  3. Authentication = /ɔːˌθɛntɪˈkeɪʃən/ = Otentikasi
  4. Authorization = /ˌɔːθərɪˈzeɪʃən/ = Otorisasi
  5. Malware = /ˈmælˌwɛər/ = Perangkat perusak
  6. Virus = /ˈvaɪrəs/ = Virus komputer
  7. Trojan = /ˈtroʊdʒən/ = Trojan horse
  8. Phishing = /ˈfɪʃɪŋ/ = Penipuan phishing
  9. Firewall = /ˈfaɪərˌwɔːl/ = Dinding api
  10. Hash = /hæʃ/ = Fungsi hash

Data dan Penyimpanan

  1. Bit = /bɪt/ = Bit
  2. Byte = /baɪt/ = Byte
  3. Kilobyte = /ˈkɪloʊˌbaɪt/ = Kilobyte
  4. Megabyte = /ˈmɛɡəˌbaɪt/ = Megabyte
  5. Gigabyte = /ˈɡɪɡəˌbaɪt/ = Gigabyte
  6. Terabyte = /ˈtɛrəˌbaɪt/ = Terabyte
  7. Petabyte = /ˈpɛtəˌbaɪt/ = Petabyte
  8. Cache = /kæʃ/ = Tempat penyimpanan sementara
  9. Buffer = /ˈbʌfər/ = Penyangga
  10. Database = /ˈdeɪtəˌbeɪs/ = Basis data

Sistem Operasi

  1. Kernel = /ˈkɜːrnəl/ = Kernel
  2. Shell = /ʃɛl/ = Shell (komputasi)
  3. Process = /ˈprəʊsɛs/ = Proses
  4. Thread = /θrɛd/ = Benang eksekusi
  5. Scheduler = /ˈskɛdʒuːlər/ = Penjadwal
  6. File system = /faɪl ˈsɪstəm/ = Sistem berkas
  7. Command = /kəˈmænd/ = Perintah
  8. Service = /ˈsɜːrvɪs/ = Layanan
  9. Daemon = /ˈdiːmən/ = Daemon
  10. Boot = /buːt/ = Proses booting

Perangkat Input/Output

  1. Mouse = /maʊs/ = Tetikus
  2. Printer = /ˈprɪntər/ = Pencetak
  3. Scanner = /ˈskænər/ = Pemindai
  4. Webcam = /ˈwɛbkæm/ = Kamera web
  5. Microphone = /ˈmaɪkrəˌfoʊn/ = Mikrofon
  6. Speaker = /ˈspiːkər/ = Pengeras suara
  7. Touchscreen = /ˈtʌtʃˌskriːn/ = Layar sentuh
  8. Joystick = /ˈdʒɔɪˌstɪk/ = Tongkat kendali
  9. Headset = /ˈhɛdˌsɛt/ = Headset
  10. Projector = /prəˈʤɛktər/ = Proyektor

Teknologi Internet

  1. Browser = /ˈbraʊzər/ = Peramban web
  2. Search engine = /sɜːrtʃ ˈɛnʤɪn/ = Mesin pencari
  3. Website = /ˈwɛbˌsaɪt/ = Situs web
  4. URL = /ˌjuː ɑːr ˈɛl/ = Uniform Resource Locator
  5. HTML = /ˌeɪtʃ tiː ɛm ˈɛl/ = HTML
  6. CSS = /ˌsiː ɛs ˈɛs/ = CSS
  7. JavaScript = /ˈʤɑːvəˌskrɪpt/ = JavaScript
  8. HTTP = /ˌeɪtʃ tiː tiː ˈpiː/ = HTTP
  9. HTTPS = /ˌeɪtʃ tiː tiː piː ˈɛs/ = HTTPS
  10. Domain = /doʊˈmeɪn/ = Nama domain

Pengembangan Perangkat Lunak

  1. Agile = /ˈædʒaɪl/ = Metode Agile
  2. Scrum = /skrʌm/ = Scrum
  3. Kanban = /ˈkænˌbæn/ = Kanban
  4. Sprint = /sprɪnt/ = Sprint (pengembangan)
  5. Repository = /rɪˈpɒzɪtəri/ = Repositori
  6. Version control = /ˈvɜːrʒən kənˌtroʊl/ = Pengendalian versi
  7. Bug = /bʌɡ/ = Kesalahan perangkat lunak
  8. Feature = /ˈfiːtʃər/ = Fitur perangkat lunak
  9. Release = /rɪˈliːs/ = Rilis perangkat lunak
  10. Integration = /ˌɪntɪˈɡreɪʃən/ = Integrasi perangkat lunak